Socially Confident in 60 Seconds: Practical Tips for Navigating Any Situation | Pegues, Deborah Smith | ISBN: | Kostenloser Versand für alle. Die Grundidee des im Mai von Robot Gentleman veröffentliche PC-Spiel 60 Seconds handelt von einem Atom-Unglück, das in den. 60 Seconds! (Musik & Party) für PC. Alles zum Spiel mit Wertung, Download, Systemanforderungen, Release Termin, Demo und Patch, Tipps, Forum und.
60 Seconds! (PC): Test, News, Video, Spieletipps, BilderHaushalt-Bild von Maike Nzuzi in | Hausreinigungs tipps, Ceranfeld, Haushaltsreinigungstipps. - Maike Nzuzi hat diesen Pin entdeckt. Entdecke . 60 Seconds! (Musik & Party) für PC. Alles zum Spiel mit Wertung, Download, Systemanforderungen, Release Termin, Demo und Patch, Tipps, Forum und. Socially Confident in 60 Seconds: Practical Tips for Navigating Any Situation | Pegues, Deborah Smith | ISBN: | Kostenloser Versand für alle.
60 Seconds Tipps Sneak Peak of DLC coming soon Video60 SECONDS! - INDIE GAME - DIE Ü18 EDITION (NUR ERWACHSENE)!!! - LET'S PLAY (Deutsch/German) Da es sich Nolimitbet eine Simulation handelt, kann meist zu Gunsten des Überlebens entschieden werden, was das gebotene Potential zur moralischen Selbstreflektion jedoch untergräbt und den Wert moralischer Haltungen zugunsten eines Vorteils künstlich weiter schmälern kann. Er trägt ein blau-gelb gestreiftes Polohemd und eine Latzhose darüber. Werden es alle lebendig überstehen? Wieso Weshalb Warum.
Das Spiel ist komplett in deutscher Sprache erhältlich, was man der Produktbeschreibung nicht direkt entnehmen kann. Die Macher des Games geizen nicht mir Humor.
Rodent Attack: If left unchecked, rodents will steal a can of soup. It is recommended that to use the Rifle to stave them off, for if it breaks it can be fixed with the Scout Book.
This goes for most fighting events, the Rifle is generally a better option than the Axe. Various Radio Events: The Radio will provide information about the world, and may rarely provide supplies.
Whenever possible, the Radio should be put to use. Natural Disaster: Generally just save whatever can't be fixed with the Scout Book later, with the exception of the Radio early on, as it has a high priority.
Supply Drop: Participate in this event whenever possible, as it will net a guaranteed two water and two soup, with the chance of breaking the Gas Mask.
The Gas Mask can be fixed later with the Scout Book, and won't be needed for scavenging in the first place if there's enough supplies in the shelter.
Body Odor: The Gas Mask is the best option in the long run, because the Bugspray and Ammunition will both be expended on use.
Shelter Odor: Examining it will either destroy the Radio or earn a soup can, so it is recommended not to investigate the crevice near the beginning of the game.
Safe Behind Map: This is another good low-risk event, offering one of several essential items such as a Radio, Gas Mask, et cetera if they aren't present in the shelter already, or a soup can.
It may also cost one soup can, but this is a small price to pay, and a relatively small probability anyway. Secret Door: Using the Rifle will offer a reasonable chance of getting water, and the Flashlight may earn various small items.
Manhole: Ignoring this will cause the family's sanity to suffer, but participating is quite risky. Bring a weapon if possible, for injury is almost certain with just the Flashlight.
Coffee Run: This seems like a relatively low-risk challenge, with the chance of a high sanity boost.
You will find out why he's a crazed shooter very quickly. Good Luck Scavenging! Your gonna need it If you run out of time before you could take every Soup Can and Water Bottle and took nothing else then you can play on with what you have brought.
Daddy Daycare and nightcare - Bring Ted, the kids, 3 soup, 3 water, the handbook, the checkers and cards, the medkit, and the radio.
Late Sleeper - "sleepwalk" until there are 40 seconds left, only holding one item at a time, then don't stop running.
If anyone dies you lose. One Hand - During the scavenging mode you can only hold one item to bring to the bunker The first run with this challenge was posted by Weaselzone One Room - You can only take stuff from one room and 1 other family member.
To win, you need to be rescued by the military with just the traitor alive kill everyone less them they have priority to be healed and may never go on expeditions.
Independent - Grab anything you need, but grab your family last. If is still time to grab family, grab them in this order: Dolores, Mary Jane, Timmy.
Sudden Death - Kill everyone. You must take Mary Jane, Dolores, and Timmy, but other than that you can grab anything you want.
You cannot kill them with starvation or dehydration, but any other way is allowed. Follow instructions as below: Lust: Give Dolores food and water every day for the first 10 days.
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Contrary to what you may have thought from the last tip, Scavenge and Survival are actually independent from each other, and can be played separately.
Survival, on the other hand, has a longer, more drawn-out objective, and offers the more intensive gaming experience. Each of these levels have their own accompanying variables, including Exploration Time the quick period you have before scavenging that allows you to map out your plan , Scavenge Time the duration in which you have to gather all the stuff before the atomic bomb drops , and Stocked Shelter the number of items in your shelter on Day 1 of Survival.
In most cases, you get extra food and water, and you may sometimes get bonus equipment. Also included among the variables are Packed Suitcase, which refers to the items in your suitcase, should you pick it up in the Scavenge chapter.
Fragile Equipment determines how sturdy or how fragile your items are when used, and Health Issues refers to how quickly survivors fall ill or go insane.
And, for one more pair of variables, Unwanted Visitors will show you how often any kind of outsiders, may they be friend or foe, would show up at your shelter and want to get in, and Trouble is your indicator that shows how often negative random events can throw a wrench into your plans.
You only have 60 seconds of time to run to the fallout bunker with items, and that leaves you little time to think.
But it may actually be better not to think that much, and just keep grabbing items. This wiki also contains information related to the spacebound sequel to 60 Seconds!
A great YouTube channel to watch for 60 Seconds! A fun thing to do is also to fill out your view of me, one of the current bureaucrats, on my page.
In the game there are four modes. Atomic D is a tutorial mode where you are shown how to play. Apocalypse mode is the normal game mode where you have to scavenge, and then survive in a post nuclear fallout shelter.
Scavenge mode is where you scavenge only. It is a good mode for people to practice and improve on the scavenging part, as you never lose in it.